<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Luke Taylor - Blog</title>
    <link>https://www.luke-taylor.dev//blog</link>
    <description>Unity Developer Manchester - EEG visualization, VR development, and game development insights.</description>
    <language>en-gb</language>
    <lastBuildDate>Fri, 17 Apr 2026 11:35:23 GMT</lastBuildDate>
    <atom:link href="https://www.luke-taylor.dev//feed.xml" rel="self" type="application/rss+xml"/>
    
    <item>
      <title>Making Spaceships in Blender</title>
      <link>https://www.luke-taylor.dev//blog/making-spaceships-blender</link>
      <guid isPermaLink="true">https://www.luke-taylor.dev//blog/making-spaceships-blender</guid>
      <description>A look at my workflow for modelling spaceships in Blender, blockout, detailing, and bringing them into Unity for game projects.</description>
      <pubDate>Sun, 15 Feb 2026 00:00:00 GMT</pubDate>
    </item>
    <item>
      <title>Building a Node-Based Dialogue System in Unity: The Real Implementation</title>
      <link>https://www.luke-taylor.dev//blog/unity-dialogue-system</link>
      <guid isPermaLink="true">https://www.luke-taylor.dev//blog/unity-dialogue-system</guid>
      <description>How I built a scalable, visual dialogue system with action integration, ScriptableObjects, and a custom Unity Editor tool.</description>
      <pubDate>Wed, 01 Oct 2025 00:00:00 GMT</pubDate>
    </item>
  </channel>
</rss>